Information
MM-009, informally referred to as kobolds, are an intelligent subspecies of MM-002, bearing a humanoid structure and greater dexterity than other known mimics. They originated in [Error H45 - Insufficient access credentials.], as an evolution upon MM-006, allowing greater intelligence and stability. Each kobold, upon creation, is supplied with a collar and tail band, which [Error H45 - Insufficient access credentials.] in order to keep them from rebelling.
They do not seem to ever keep one static form, shifting and changing at will, and are friendly as long as their restraints are not removed.
Handling Procedures
Kobolds are to be trained as any other employee and kept busy with work whenever possible. Should one somehow escape, a shock from their collar is enough to incapacitate them for collection.
Update, 5/21/50
All kobolds to be reassigned to extermination duty and supplied with HT-78 Mimic Matter Pump Shotguns, with no exceptions. HT-131 Vortex Access Network vehicles will carry teams of kobolds to infested locations to exterminate the escaped entities.